
Frank Armour
EntroPraetorian Academy EntroPraetorian Aegis
5
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Posted - 2015.10.11 13:03:11 -
[1] - Quote
I personally think that the game is stagnant because it has'nt adjusted to the lower number of "real" players. I know for a fact, like anyone else, that most people have multiple accounts. I believe that even tho Tranquility is showing 25k players at peak time. I'ts probably something closer to 17.5k in reality. There's nothing wrong with having several accounts but the issue with several accounts is that no matter how good you are at multitasking, you usually will use them each for a specific task... most people I know have like 10 toons for PI on 4 different accounts. CCP is aware of that fact, is embracing it and is even about to change the EVE launcher to accomodate it. Now to my point! If you have that many toons and even if they are all for combat you will tend to hang out in the same vicinity/area for pure convenience. I believe changes that could help goes has follow.
- Reduce the size of Null sec and High sec by something like a third to a half of it's curent size. Reason mentioned above PLUS, less useless traveling time, more people per system, create ressources fight(gold rush kinda deal) and easier to travel with the new restrictions to jump distance imposed to carrier and JF.
- Remove Skills requirements for side jobs (Scanning/Exploration & PI) . This will do two things. Lower the amounts of secondary toons needed to attend to side activities and give more time to play on your main character. For most of the veterans, this will sound like blasphemy but since I started playing this game, having a secondary character became almost mandatory and that's no good for new players perception of the game or game experience.
- Reduce the Jump Clone re-activation time to 12hrs or even less with appropriate skills. If I decide to go missionning in High-Sec in the morning and wants to participate in a fleet that has been posted before supper for the evening. Why am I not allow to jump clone back to Null? Waiting 22hrs with full skills? Jump around from HiSec to Null tru Low and loose like 15-30mins of my game time on damn travel again?
The MAIN thing that comes to mind with all those ideas I propose is MOBILITY! This game lacks MOBILITY!
Some people might enjoy the morning time they spend going tru all their PI character and then Hauling **** 23 jumps away but I don't. I like to have one or two character and still enjoy everything the game has to offer.
Just my 2cents. I'm sure you guys will let me know what y'all thinks. |